What makes rolling dice, flipping cards and shuffling little counters around on a table a viable option for a middle-ager?
Still, I don’t suppose those forests are going to cut themselves down, are they?
Our intrepid geeks awaken on Day 2, ready to tackle more gaming and the contents of the tavern once again…
One Remote Island. One Victorian Mansion. 13 Geeks. 22 Games. Add booze and mix well. What could go wrong?
The world of tabletop gaming has a few well-worn themes, but one is an entire country: Japan.
How do the digital versions match up to their tabletop counterparts?
These are my choices and alternatives to turn the most non-nerdy jocks, power execs and soccer mums into ardent meeple people and canny cube-rollers.